r/DarkSouls2 • u/Junglee_Oggy • 9h ago
Discussion Which one is tough?
Ivory knight felt more relentless to me, giving no healing windows, I guess 🤔🤔🤔 though sir alonne is a different story.
r/DarkSouls2 • u/e_0 • Jun 16 '26
1) First and foremost, ban all of the repetitive victim posting
"Why is Dark Souls 2 so hated?" just devolves into the same thing - everyone commenting in agreement and performative victimizing. It's a video game, not everyone is going to like exactly what you like. There's no real discussion to be had there, and we seemingly have them here more than the other main subreddits. It's just becoming tiring.
2) Ban engagement-bait posts
The best example of this is someone posting a random, unrelated screenshot or artwork of Dark Souls 2 with the title of "What's your favorite sword in the game?" - then proceeding to not at all join in the discussion. It just serves to farm karma while putting in zero effort, not crediting the artist they took the art from, and not participating in their own thread. If you want to discuss something, make a text post and actually discuss.
3) Ban trouble makers at the mods' discretion
This is a spicy one because it can easily be mishandled by the wrong mod team. We all know Reddit mods are pretty garbage overall, but I'd like to think I'm a bit different since I'm here for Souls and couldn't give a shit less about seeming professional or having any semblance of "power" (it's Reddit, lmao).
This essentially means if you're posting within the guidelines (i.e - posting about Dark Souls 2) but you're making your post to simply stir shit, rile people up constantly, and put down others... then you should expect a ban.
I'm obviously not going to name names, but we all know a couple of usernames who, whenever there's random drama, we know they're going to be involved. These are the users I'm talking about
EDIT (this includes the "Slander posts" that you guys keep commenting about, but I will also explicitly say that yes, this does include the lame "Ds3 is grayslop hurr hurr" posts that just seek to rile people up for no reason)
That's it, that's the most important thing in this entire post. The game has been released for 12 years and the subreddit has kind of devolved into the same thing for the last decade at this point. Are there any ideas you all have, rules I should change, things I can do differently to make this place more enjoyable and less of the same, repetitive drivel?
r/DarkSouls2 • u/LordRadai • Jan 21 '26
Hello folks, Radai here. I am a modder and reverse engineer, my main focus is Dark Souls 2. I am the author of DebugManager and other modding tools for the game.
The 31st of December 2025 I was sent a very worrying Twitch clip, showing messages appearing on the game screen. These messages were directly addressing the streamer, someone had found a way to send custom messages to whoever they wanted. When I was this, I immediately knew it was serious.
The next day I spent the whole evening testing what can be done with this, and I found out it's possible to format the message in such a way that the receiver game crashes. I reported this to Yui, author of Blue Acolyte, immediately. We kept this a secret until she made a patch for it, and now it's ready. It's recommended for all of those that want to play online to download Blue Acolyte.
Here's also a post from Yui describing the issue in more detail.
Also mods, if you see this, please pin. It needs to remain visible.
r/DarkSouls2 • u/Junglee_Oggy • 9h ago
Ivory knight felt more relentless to me, giving no healing windows, I guess 🤔🤔🤔 though sir alonne is a different story.
r/DarkSouls2 • u/This_Illustrator403 • 22h ago
Did we miss anything?
r/DarkSouls2 • u/Raaaix • 11h ago
What's their deal with the pursuer on SOFTS? He just keeps coming after my ass and it's honestly getting funny since he also appears on the same area on the opposite side and I remember the double pursuer fight on the castle (and if I remember it right he also appears in iron keep?). Should I just expect him to appear from time to time in random areas?
I decided to come back to ds2 after ~8 years of playing the other souls (I still love it since it was my first souls) and I'm still getting used to the clanky movement and combat plus the differences from the original to SOFTS.
Having so much fun though! The game is simultaneously much better and worse than I remember!
Also, sorry if that's on the original ds2 and I just don't remember it.
r/DarkSouls2 • u/abedalhadi777 • 21h ago
I was going to sleep yesterday when I realized that king vendrick married nashandra for a long time that he was able to cross the sea and slave the giants and for his entire kingdom to fall, and the game doesn't explain how nashandra hide her true form behind that normal looking woman we saw in drangleic castle, did she change her own body to look normal or just cursed anyone who looks at her into thinking that she's beautiful? Because if she wasn't changing her own form then king vendrick fucked that thing
r/DarkSouls2 • u/Doha_Ittanka_II • 12h ago
I'm sure this has been pointed out before, but its pretty interesting regardless. This inherently implies there's some sort of crossover either religiously or societally between the people of Shulva and those of the Dragon Shrine, both of which worship dragons. Nothing groundbreaking but kinda cool.
EDIT: Sorry for the screenshot quality. Somehow got compressed like crazy from my original pic.
r/DarkSouls2 • u/One_Initiative7276 • 20h ago
r/DarkSouls2 • u/TheFunkiestOne • 6h ago
So I'm running a Vig/End/Adp gouge style build for my current run with a focus on non-scaling weapons, and while there are a fair number of options that just don't have scaling, like Santier's Spear, the Black Scorpion Stinger, the Bluemoon Greatsword, the Malformed Skull, the Avelyn, among others. I'm looking for weapons that have scaling but are bad enough at it that infusing them with Raw is potentially an "optimal" route for the weapon. It doesn't need to be the absolute best route for the weapon, but good enough that maxed out Raw is competitive with the other infusions in terms of base damage and wouldn't be obviously beaten by the weapon at reasonable soft-caps for a build using a given relevant infusion at something like SL 150 or so.
I know about the Blue Flame being quite good Raw and being able to exploit spices to let you cast Magic Weapon buffs and the like at low levels, but I was curious if there were other weapons in that vein, where infusing them raw is arguably competitive with other infusions because the weapons scaling is relatively mediocre in those states. And it may well be that the answer to this is "there really aren't any besides the Blue Flame to some extent, use the non-scaling weapons", but I thought I'd check with the community to see if anyone knew of any secret tech out there.
r/DarkSouls2 • u/Any_Book_216 • 14h ago
This is just a little story about me figuring out a way to beat this boss.
This is my first time playing dark souls 2 and I have only played dark souls 1 before. Fume knight was BY FAR the hardest boss I have faced so far in the series. For me this was especially hard because I tend to go for strength builds with a big shield which just doesnt work here and I really suck at dodging attacks that are a little more difficult. So after failing many times I followed some tips and added some changes based on my playstyle. Using a summon didnt do it for me, neither did a weaker but faster weapon because my adhd brain fails me and when the fight goes on for too long I will make mistakes eventually and die. So I tried a different approach. I equipped velstadt's helmet because I read it triggers phase 2 immediately due to lore reasons. I did it mainly because I struggled with switching my reflexes from phase 1 to phase 2. This way I had to memorize at lot less. Also his attacks are slower giving me enough time to hit him with my greatsword, dealing significantly more damage. I used it in combination with the brightbug to deal lots of damage quickly while also taking less damage. That was a big deal because I knew I wouldnt be able to dodge or survive his aoe attack very often. The less often I had to do it the better. Though there was one more thing I had to change to succeed. At the current level of my hp, I am pretty much always 2 hit in phase two. So I put on the life ring +3, which in combination with the third dragon ring, gives me just enough hp to survive 2 hits. And with that I finally made it.
And yes, I am aware that there are way harder bosses down the line, especially in elden ring, but Im not really good at these games so this is a huge accomplishment for me :)
r/DarkSouls2 • u/Forsaken_Dumpling • 2h ago
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Apologies for the low pixel count, My pc cant can't handle the fumes.
r/DarkSouls2 • u/Naive-Relation9062 • 19h ago
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I haven’t played this game in probably 10+ years. Back then, I never beat any of the DLCs. A couple of months back, it called to me.
I’ve taken my time going through each level and collecting all the goods, and killing all the bosses.
All that’s left is Frozen Eleum Loyce and all of its glory. I remember it being the hardest of the 3 DLCs, so wish me luck!
Also enjoy this quick clip of me getting a satisfying kill on the last member of the gank squad.
r/DarkSouls2 • u/ComfortableNinja88 • 1d ago
For context, it's the second giant knight with a greatmace in dragon aerie. I can't fathom how fucking insane you have to be to make a normal enemy like this. Can't beat this fucker and can't run past him either
r/DarkSouls2 • u/sisyphe-123 • 20h ago
I jist finished the main story, did the true ending and chose to leave the throne. I gotta Say the game was so damn epic, like the final walk to the final bosses felt like i traveled many miles around the world and i finally reached my destiny. With the end cinematic giving the undead another purpose.
Was so enjoyable to explore, But my absolute favorite part is the walk up to the qncient dragon and the soldiers respecting the duels, its like the game acknowledge you and gave you your final test to prove your worth.
The only Con of the game is royal rat authority, i fucking hate that dog. but it being optional makes up for it
Just now starting the DLC ivory king, but so far, What an epic adventure...
r/DarkSouls2 • u/This_Illustrator403 • 1d ago
It's almost like I'm not suppose to play this way!
r/DarkSouls2 • u/Daanyalkk • 18h ago
Yo gng I am new to souls game and ds2 is my first one I have seen and read many post about ds2 to learn new things and stuff
I just need advice on what armour should I get which will be best for my build
And a weapon better than fire longsword+5
My current stats are in second photo
r/DarkSouls2 • u/kwispy_nuggs • 1d ago
r/DarkSouls2 • u/Quiet_Sea932 • 19h ago
How do f*** do you spect me to find a place where LITERALLY you cannot see!! I've searched everywhere and with the help of you guys (reddit community) I found it.
I feel like i cheated but I needed some help. In DS 1 happened the same. I couldn't find one of the Old Ones and had to search on the internet.
r/DarkSouls2 • u/Silver-Emergency-988 • 1d ago
I hear it calling to me again.
r/DarkSouls2 • u/Several_Place_9095 • 1d ago
Screenshot was coz I found it funny and frustrating to get so close to beating him but dying, beat him the next attempt tho.
r/DarkSouls2 • u/Serenaded • 1d ago
r/DarkSouls2 • u/MotherofViolence • 1d ago
I was hesitant on the LE for a while because the pics I was seeing were, ahem, missing all the careful color design of the base game. But the Faraam Preset's effort to get both the lighting and the color got me interested, and as it turns out my machine can run the raytracing no problem, so I got both mods just to try it out. But once I opened the F1 menu, oh boy, it was like getting a character creator menu for the ENTIRE GAMEWORLD. I can get it all exactly the way I want it (mostly).
Most changes were just to increase saturation and sunlight slightly, but you also have control over the fog system, so even more fog in the Shaded Woods, and more noxious fumes in the Earthen Peak, were fun to crank up a little.
Some of it is carefully playing with silhouette to ensure the encounter design is still readable in spaces that were clearly not meant to utilize the torch. As much as I LOVE the torch mechanics, there are some spots where I don't think the expectation of using a torch was the authorial intent (IE, at some stationary NPCS like Licia and Magerold, and the exterior sections of Lost Bastille), but even then you can alter exposure slightly, or angle of light sources, to achieve readability while still allowing the LE to amaze.
The numerous foliage additions and texture upscales from the mods do a lot of the heavy lifting to make spaces pop, however I am mixed on the addition of the Undead Purgatory as visible from Majula and Heide. I think it's... okay to be see from Majula, though a little large maybe, but seeing it from Heide makes it feel very out of scale.
The only spot where the mod seems incompatible with the visuals is the Frigid Outskirts, where it seems to clash heavily with the waxing and waning snowstorm/fog system of the original design. I can't seem to achieve a decent visual that gives me disorientation during the snowstorm but clarity when it settles down.
I'm hoping to go through all areas before the seamless co-op mod drops, and share my presets files with whoever I'm gonna run through the game with!