r/ImaginaryTechnology 15h ago

The gravity inspector, by Ivan Tantsiura

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r/ImaginaryTechnology 1d ago

Dragonfly by Alexandr Malex

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r/ImaginaryTechnology 2d ago

Tank Hunter by Tomi Väisänen

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r/ImaginaryTechnology 2d ago

Ostrich - Hit and Run Unit by Tomi Väisänen

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r/ImaginaryTechnology 2d ago

Self-submission Ix Research Center, art by me

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r/ImaginaryTechnology 3d ago

On a Break by Ondra Saur

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r/ImaginaryTechnology 3d ago

Self-submission Delivery to Hadal Station, by Baran Hasançebi (me)

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Artstation post for 4K images: https://www.artstation.com/artwork/kw4a90

I also share my daily progress and more behind the scenes stuff on my social: https://www.instagram.com/baran_hasancebi


r/ImaginaryTechnology 4d ago

Troublemakers, by Ivan Tantsiura

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r/ImaginaryTechnology 4d ago

Self-submission Desert Jalopy from TOPKEA fan model (Blender)

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r/ImaginaryTechnology 4d ago

Texas Instrument by Christian Schweger

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r/ImaginaryTechnology 5d ago

Transfer by JC Jongwon Park

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r/ImaginaryTechnology 6d ago

Rest by JC Jongwon Park

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r/ImaginaryTechnology 6d ago

Self-submission Narada class Autonomous Heavy Drone Carier

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This ship belongs to Botairon Military Corporation, any suggestions?


r/ImaginaryTechnology 7d ago

Self-submission The fragment, by me

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r/ImaginaryTechnology 6d ago

Self-submission Made this concept radio interface for my fictional company's product

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I took inspiration from the codec interface in mgs4 so the style is somewhat similar


r/ImaginaryTechnology 7d ago

Landing by Ajay Agrawal

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r/ImaginaryTechnology 7d ago

Self-submission [OC] Introducing the MMW ObsidianWedge Line Cruiser

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Introducing the MMW ObsidianWedge Line Cruiser, an original Human Fleet warship inspired by the broad, forward-weighted silhouette. Scaled to a more believable cruiser profile, it measures approximately 800 meters long, 332 meters wide, and 138 meters high. Its estimated full-load mass is about 12 million metric tons, giving it the weight for sustained line combat without pushing it into dreadnought territory. The curved, single-edged blade planform dominates the hull and gives the bow a sharp, instantly recognizable cutting profile. A Heavy Prism Beam Emitter mounted along the armored spine serves as its primary line-breaking weapon, supported by four twin turrets, recessed missile cells, and flush point-defense nodes. Four large cyan main drives are integrated into compact stern housings to keep the silhouette clean and structurally solid. Warm ivory armor, midnight navy panels, bronze accents, gunmetal machinery, and cyan emissive details preserve the ship’s original color identity. It is designed to feel fast, heavy, and purposeful—a cruiser.


r/ImaginaryTechnology 8d ago

Disk City by Martin Deschambault

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r/ImaginaryTechnology 7d ago

Self-submission The Battle of Hoth is rebuilt with 97 Million Blocks

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A large-scale AT-AT battle scene inside Mow My World is built.
The finished environment contains 97.265 Million Blocks and measures approximately 5,006 × 1,224 × 5,000 Blocks.

Three Imperial AT-AT walkers advance across a frozen battlefield filled with snow-covered trenches, defensive positions, wreckage, and scattered signs of combat.

The model is inspired by the Battle of Hoth from Star Wars: Episode V — The Empire Strikes Back, particularly the Imperial ground assault on the Rebel Alliance’s Echo Base.

You can view the battlefield from above, fly around the walkers, and explore the contrast between the enormous Imperial machines and the frozen Rebel defenses.


r/ImaginaryTechnology 8d ago

Self-submission Near-Future Mars Mission, by me

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r/ImaginaryTechnology 9d ago

Heavy Air by Lorenzo Hernandes

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r/ImaginaryTechnology 9d ago

Self-submission Bison class drone carrier (by me)

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This ship belongs to Huo Military Corporation, any suggestions?

(The lines look terrible this time)


r/ImaginaryTechnology 9d ago

Hyperfuel Tanker by Burning Art

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r/ImaginaryTechnology 10d ago

WILL-E by Alex Refuser

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r/ImaginaryTechnology 10d ago

Self-submission Drake Mk2

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This is a design update of the iconic ship from EVE Online. I tried to make it look less clunky. I wanted it to look formidable and dynamic. Like a true warship. The original design can be seen here.

This is a fan-made project created for training and personal amusement. I am not affiliated with CCP Games/Fenris Creations in any way.

It was modelled in Plasticity and 3DS Max, then the lowpoly-to-lowpoly baking using the Bevel shader and texturing were done in Marmoset Toolbag. No AI tools were used.

Artstation page