r/EldenRingMods • u/KreaytiveSchmuck • 15h ago
Misc. Mod Working on an audio mod, The difference that it makes
Nothing too AMAZING, but it makes a difference
r/EldenRingMods • u/SammieAgnes • May 02 '22
Hello Tarnished! As many of you know, the discussion of game mods on /r/EldenRing, the official Elden Ring discord server, and on the Elden Ring Subreddit discord server - has been banned due to TOS and EULA concerns (which is reasonable ngl). However, because of that decision there has been a lack of a safe, dedicated space to discuss and educate each other on how to mod, and to share mods for Elden Ring.
This subreddit is meant to remedy that situation :)
The subreddit was originally created by another user, but they did not build upon the sub at all and were eventually suspended by Reddit admins for unrelated reasons (idk why so don't ask lol), so I requested the subreddit and was granted the request. Besides building a custom sub appearance, enabling automod, and bringing plenty of updates to the sub's settings, I've also created this simple ruleset:
With that out of the way, welcome to /r/EldenRingMods! We look forward to your contributions to the sub, and if you have any ideas don't be afraid to modmail us. The subreddit is still new so changes will be sure to come :)
Also! If you are interested in helping us moderate this subreddit or /r/EldenRingBuilds, please send in a modmail explaining any experience you may have, and why you would be a good fit!
r/EldenRingMods • u/Thatoneskyrimmodder • Jul 03 '24
This post will compile solutions to common issues in Seamless Co-op and the DLC, such as infinite loading screens, crashes, quest progress glitches, and workarounds like the Glorious Merchant mod and Cheat Engine. I will try to update this as much as possible when new solutions are found or if the information is found to be incorrect.
Infinite Loading/Crashing Issues with seamless coop
Symptoms - Stuck in a loading screen that loads only partially and then stops. - Freezing immediately upon creating a new character.
Solutions
1. Using the Latest Debug Tool:
• The latest 8.6.0 update of the debug tool can help fix this issue.
• First, download the tool from the provided link [here](https://github.com/Nordgaren/Elden-Ring-Debug-Tool)
• Extract the files using a 7zip extractor and save them to a local folder.
• Follow the instructions in the README file to download any additional necessary tools.
• Disable EAC (Easy Anti-Cheat) by saving the EAC disabling tool in your game files folder, where your Seamless Coop mod and Eldenring.exe launcher are located. Drag and drop the EAC disabler over the Seamless Coop launcher to disable EAC.
• Launch the game using the Seamless Coop launcher, open your bugged character save, and then launch the debug tool.
• In the debug tool, select the “misc.” tab at the bottom right and enter values “105” and “115” separately, then click enable.
• The power icon should turn green if everything is set up correctly. If it stays black or orange, the game files might not be running properly, or EAC wasn’t disabled correctly.
• Backup your save and ensure not to load the file in online mode to avoid potential bans.
Quest Progress/Soft Locks
Symptoms - Unable to progress in quests. - Soft locks where the game doesn't proceed as expected.
Common Workarounds
Glorious Merchant Mod:
Installation Steps:
Steps: - Download and install Cheat Engine. - Load the game and attach Cheat Engine to the game process. - Modify relevant variables or items to progress past the bug.
Make backups of your save files before attempting DO AT YOUR OWN RISK
NOTE: You can put the provided steam_appid.txt file into your game folder and launch the game from eldenring.exe to start vanilla in offline mode.
-go to appdata > roaming > elden ring
-There will be 2 sets of files in these folders, one set named .co2 and one .sl2 (co2 is seamless coop and sl2 is vanilla)
-Cut, not copy, the vanilla .sl2 files somewhere else, like a documents folder
-Rename the .co2 files to .sl2, this will convert them into vanilla characters
-Launch the** vanilla game in offline mode** (read NOTE above), and complete the battle.
-Once the battle is over, close the game, change the converted file type back into .co2, and put the vanilla saves back in
-Continue seamless coop normally
r/EldenRingMods • u/KreaytiveSchmuck • 15h ago
Nothing too AMAZING, but it makes a difference
r/EldenRingMods • u/Arels • 56m ago
I have always wanted to play a build where I'm weaving different spells together fluidly, but having to cycle through them with the d-pad up button is clunky. I would love a way to assign spells to button combos. Any chance something like this exists? Thanks!
Requirements:
Controller support
Compatible with Reforged
I found "Spell Keybinds", but it sounds like it's keyboard only.
"Modular Cast Keys" sounds promising. But I'm not sure how I find out if mods are compatible with Reforged https://www.nexusmods.com/eldenring/mods/7273
r/EldenRingMods • u/Zoro-88 • 1h ago
Couldnt play beacuse my friend updated, checked the update was only 12MB, and he couldnt load todays 17.1
I have downloaded the old regulation.bin using the steam console
sDepotDownloadFileFilter "*regulation.bin"
download_depot 1245620 1245621 8950790353897081369
And i also have earlier uploaded the old eldenring.exe if someone needs it or you can just access it with command too!
r/EldenRingMods • u/Zoro-88 • 3h ago
Basically the title i havent updated yet and my friend has, it wont let him launch the ERR what to do please help!!
r/EldenRingMods • u/FingerAggravating687 • 51m ago
Can someone help me? I have Golden Age 3.6.7 and I can't launch it. When I run goldenage.bat, nothing happens, and I can close Elden Ring on Steam even though it's not open.
r/EldenRingMods • u/KingAxeSven • 10h ago
Asimi Boss fight from Elden Ring reforged
r/EldenRingMods • u/Clueless0603 • 4h ago
I am running Seamless Co-Op to play with my brother; Sometimes I miss parts of NPC quests if he gets to them first, such as the initial meeting with Ranni.
I ended up purchasing the Spirit Calling Bell from the Twin Maiden Husks, but it doesn't show up when I go to assign it in my pouch. It only shows in my inventory, but all I can do there is discard/leave.
Any advice would be greatly appreciated!
r/EldenRingMods • u/NigrumTigris • 1d ago
I was playing with the tt equivalent of seemless and when i was exploring a cave another player joined me. THe player at first had normal gameplay but dude just got no diffed by a sorcerer and then started to speed hack.
Like ... i could have understood if you did it alone or with **your** friends, but why join someone else's session just to cheat??
Because they started cheating my session was no longer eligible for invasion (thanks god i would have felt so bad) making my challenge run not challenging so i just left after my friend was revived.
r/EldenRingMods • u/PerfectPainting126 • 8h ago
Started play Elden Ring un Seamless coop with my friend. But one time he played alone and he get pouch because we killed two great runes owners, but when I come back and we start play together I couldn't get the pouch. Is there any ways to get in or not?
Sorry for bad English
r/EldenRingMods • u/smuushh- • 12h ago
i've trying to merge the regulation.bin of Great Runes Overhaul & Runes from kills x10 for days now and nothing works. i tried smithbox, dsmapstudio, innumerable tutorials ... nothing work for me. corrupted save, game doesn't even open i don't know what to do anymore
yes, both mod are 1.17 supported. HELP ME PLEASE
r/EldenRingMods • u/Warm-Potential-2290 • 6h ago
Después de la actualización, ya no puedo invocar a Torrent sin importar cuántas veces use el silbato. ¿Alguien tuvo ese problema? ¿Alguien sabrá una solución?
Estuve intentando verificar los archivos en Steam pero no funcionó. En este punto, siendo mi última run, quizá solo instale un mod para activar todas las gracias y listo. Porque esto me sucede jugo en el principio de mi nueva run, así que me tocaría descubrir cada gracia y aun así, sería una pena pues las cabalgatas son partes importantísimas del juego.
r/EldenRingMods • u/Shockwave_Saburr • 6h ago
Hello! I am currently playing the necromancer and just unlocked the phoenix of death spell. It states that it will keep the caster from dying once before the effect disappears. However, it has yet to keep me alive even once. Am I not understanding how the spell works? Does it only work if you're hit by a non-boss enemy? I was killed twice, once by a bite from a random drake in Caelid, and the other by the Bell-Bearing Hunter at the Caelid shack from a blade swipe. Is it a bug, or am I just not using it right? Any help would be greatly appreciated thanks. ^^
r/EldenRingMods • u/Glittering-Pin-1343 • 11h ago
Does anyone know a mod that reworks the weapon upgrade system? I don't really want to upgrade every weapon I find. I like how it worked in Wuchang, you just upgrade weapons through the level-ups system. Would be nice if there was a mod where you use upgrade materials to instead upgrade your mastery over all weapons instead of having to upgrade every single one of them, so you can just pick-up and play with weapons on the spot as long as you meet the stat requirements.
r/EldenRingMods • u/venomuss7 • 1h ago
There was a post here before with a fix, but it included an .exe file that got flagged by VirusTotal, so I didn’t want to risk running it.
I asked ChatGPT to create a regulation.bin fix instead, based on the original Convergence regulation.bin and the Torrent-related changes introduced in Elden Ring 1.17. I’ve tested it, and so far it seems to be working fine.
There is only one known issue: do not attack while riding Torrent, because attacking while mounted causes him to die. Riding and travelling normally work fine.
To install:
Go to your Convergence mod folder (ConvergenceER 3.0.1\mod) and find there regulation.bin
Make a backup for regulation.bin
Place a new regulation.bin to Convergence mod folder (ConvergenceER 3.0.1\mod)
Here’s the link:
https://gofile.io/d/H9Un2IEP
r/EldenRingMods • u/Rude-Recognition-669 • 17h ago
How do I aquire the Aemeath WUWA mech mod, I sealed the scadutree and the erdtree ands its still not being sold by oster. What is it that I am doing wrong? I cannot find many weapons.
r/EldenRingMods • u/RCpIKUDDO • 1d ago
Garden of Eyes has terrible progression, so I'm using Convergence as the base game and repurposing everything I can from GOE to make Convergence as complete as possible.
r/EldenRingMods • u/Lizardfolk5e • 12h ago
It could be one single enemy that gets frozen and yet my entire game will crash and boot me back in less than 10 seconds
Is this a problem for anyone else or am I the only one experiencing this issue?
r/EldenRingMods • u/AntiClockwiseWolfie • 19h ago
I'm planning a magic overhaul mod, because this game has legs, and I've designed magic/simulations as standalone projects. But I've never modded ER. One of the key things id like to do, is rewrite the gravity spells to actually have Newtonian gravity-ish interactions - not just be gravity-flavoured flavor text. For simplicity, I'd likely be just use velocity vectors rather than acceleration. I'm not actually trying to curve the game's space-time - just create spells that give the impression of gravitational tomfoolery.
Most straightforward example of this would be for a point particle/object that interacts with enemies based on their distance and weight. Close enough, they're pulled towards it. At a further range, they're slowed/encumbered. If theyre heavy enough themselves, the point travels towards them (or they resist it - not sure yet).
Another example - a localized AOE increase to natural gravity, slowing down > over encumbering > crushing actors, depending on their weight.
So this would mean all affected actors would have state, which would be continually evaluated while the spell was in effect. Most of ER'S magic is just damaging particles, but there IS some calculated stuff. Like eternal darkness - which does appear to implement similar gravitational/orbital effects
I havent ever made a mod for ER - it's been a few years since I made a mod period. does ER actually have capability for this kind of scripted, calculated magic?
Thanks!
r/EldenRingMods • u/Own_Bug5833 • 19h ago
I just downloaded seamless co op and I downloaded and set up Dls4 and x360 and it keeps spinning(right analog stick) I need a fix for this or I'm gonna have to fight Melania on KBM 🥲
More info:
I play with a duel sense controller ps5, I always have it plugged in
r/EldenRingMods • u/LFJGG • 19h ago
Hey there. Wanted to ask if a mod exists, that explains you the story behind the game a bit better. I dont want to watch a video about it, i want to learn about the lore while I progress the game if you know what I mean. Thx!
r/EldenRingMods • u/KreaytiveSchmuck • 1d ago
r/EldenRingMods • u/in_fact_a_throwaway • 22h ago
Does anyone know if there are mods that essentially replicate the function of the Staff of Great Beyond? Would love to have one item that could cast both incantation and sorceries. To free up one of the left hand side slots. Even better if it’s a DLL mode. Thanks!
r/EldenRingMods • u/DrDingsGaster • 16h ago
So, I downloaded a mod to use in a modpack thing I'm using to play with my partner and it's not quite working graphically.
Ranni's Promised Consort lets Ranni chill above your shoulder with the weapon equipped. I've followed helpful tutorials to get the mod working and her model to not appear as if she's scattered to the winds. However, she still floats above the character too far.
Is there any easy way to get her model to lower itself farther?
I've tried googling things but I can't seem to find the right way to go about it as I'm new to this side of modding.
I've been using smithbox to edit the reg.bin stuff.