r/aseprite • u/pqleghosts • 17h ago
r/aseprite • u/AmountSubject • 14h ago
Rate my character
New character for a game i am working on
(32x32)
r/aseprite • u/ahmad_a_d • 1d ago
Day 5 learning isometric ,any feedback?
Thank God finally i finished this
I created a small shop using a limited color palette. I can already notice some improvement in my work, and this time I also added shadows to make the piece feel more detailed.
r/aseprite • u/LostArchiveStudios • 6m ago
PixoKin⢠character showcase No. 03: Rhysaran Clave Officer
Daily PixoKin⢠character showcase No. 03:
Rhysaran⢠Clave Officers are given command of tactical units and are responsible for coordinating the actions of the soldiers under their command both in and out of combat.
Clave Officers have earned a far-reaching reputation for their shrewd, incisive approach to both combat operations and civil affairs with non-combatants. They are expected to be comfortable in a diverse set of situations â from conducting deep-space breaching operations against 'reach-pirates' to being the point of first contact for preliminary diplomatic or trade relations with outsider communities.
In game, Clave Officers assist their nearby allies by enhancing short-range communication and intel-sharing across allied forces.
Assets and image made in Aseprite.
Note: Yes, I also feel that the copyright and trademark stuff is a bit tacky, but its use is based on advice we have received from legal experts.
r/aseprite • u/Sek1ko • 6h ago
Help with my model
I make that character for my game, the front and side look its okey, but the side view looks strange ÂżHow can I fix it?
r/aseprite • u/DavidFaeron505 • 21h ago
Day 5 of learning character art: tackling more complex animations
Hey everyone! It is already my 5th day of learning character art, and today I decided to step up my game with some heavier animations. My idle animations are feeling pretty solid now, so it was time to level up.
âI think it turned out quite well, and working with normal maps on this project has been super engaging. Painting normal maps frame-by-frame by hand definitely takes a while, but honestly, it doesn't get boring at all.
âWould love to hear your thoughts and feedback!
r/aseprite • u/JMBWorks • 23h ago
Guys which tree fits the house better?
I'm working on my pixel art asset pack, CutieScape, and I made a second tree design.
I put the two tree versions together in one image for comparison:
Top â Old tree
Bottom â New tree
The house is shown separately because I want to know which tree style works better with the house and the overall style of the asset pack.
Which one would you choose for CutieScape?
I'd really appreciate some honest feedback! đ
r/aseprite • u/H3sphorus • 18h ago
New script!
Start with a drawing, generate a 3D view, and animate it with some movements. Two modes: Relief and Stack. What do you think? Is there anything you'd like to know or any features you'd like to see added?
r/aseprite • u/RawOny • 21h ago
Creating an animated book interface for a Minecraft project.
r/aseprite • u/Peli_117 • 1d ago
a 2D 1bit pixelart narrative game coming your way! wishlist below!
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r/aseprite • u/TheGoblinVillage • 13h ago
Stronghold 2 Pixel Mod (SH2PM) â Campaign Map UI â Full Breakdown
r/aseprite • u/blueballz2001 • 23h ago
Im struggling to draw my first isometric sprite any advice?
i dont understand the 2:1 ratio and proptions
r/aseprite • u/Aleph-Arch • 2d ago
Studying pixel art animations
honestly I think I have to add more frames but I'm to lazy â âż â
r/aseprite • u/jiddybug_ • 21h ago
i made a daisy x rosalina banner for my tumblr ^^
i'm kinda embarassed that i drew jiggle physics đ



