r/SourceEngine • u/feedays • 10h ago
Discussion Source Gamers Listen up, Don't Give Them Anything.
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r/SourceEngine • u/feedays • 10h ago
r/SourceEngine • u/Trick-Purpose-1190 • 20h ago
Think of Team Fortress Classic or CS 1.6 or even an old version of Team Fortress 2. I think all of them used Miles sound system or Speex (old version of opus). Here is an example to remind you https://www.youtube.com/watch?v=3dyQlZziHnw
r/SourceEngine • u/poopshart37 • 23h ago
So i'm working on a zombie survival type map where you last as long as you can, and the main goal is to stop them from destroying one specific func_breakable. I've already made them spawn infinitely, but how do i make them go towards the brush and attack it?