r/SourceEngine • u/Xaero-Fuze8132641 • 3d ago
Resolved SDK Build Crashes
(SOLVED / FIXED )
Hello again Src Reddit, I have come to ask about several bugs (DEV QUESTIONS I SWEAR I HOPE THIS ISNT CONSIDERED TECH SUPPORT) with the SDK build of Half Life 1, as my immature and horrible modding skills keep creating game crashes during certain events, such as, when playing the tutorial, demo, or intro to the game, or anywhere the game has to display text, the game hard crashes with the "destRed initialized without variable" (image 2) and, when playing some multiplayer or singeplayer maps, when reaching certain areas, the "flovl varible used" (image 1) similar to the destred error occurs, I have tested this with a fresh copy of the SDK, and it does the same thing, any fixes or help? I assume flovl is audio related, but I have only changed weapon sounds, not environment, and destRed seems to be text related, and I have no Idea why it does this, as the normal builds of Half Life work fine. any form of help appreciated like my other post!


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u/Pinsplash 3d ago
are you using visual studio 2019?