r/SideProject • u/Aureon_de_Veyra • 19h ago
I spent 1,000+ hours building an interactive 3D reconstruction of Ancient Egypt for the web. Entire scenes are ~1–2MB, no ads, no logins.
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Hey everyone,
A few months ago I shared the early concept of Expeditione here. Today, I wanted to share a closer look at the flagship expedition : Ancient Egypt.
Most educational content online is choked with cookie popups, ad banners, and auto-generated slop. I wanted to build the exact opposite : an authentic, ad-free digital museum you can explore straight from your browser with zero friction.
What’s inside the expedition :
- 5 Handcrafted Dioramas : Everyday homes, Nile farming, limestone quarries, temples, and the Giza Plateau.
- Interactive Tools : Dynamic scanner inspections, archaeological cutaways, and a 1:1 "True Size" mode at the Pyramids where you can stack structures up to 150m for real-world scale.
- Everyday Life Focus : Rather than just monuments, it covers how ordinary Egyptians lived, worked, and built.
- Classroom Resources : Downloadable educator guides and student worksheets with no sign-ups or email gates.
The Performance & Optimization Pipeline:
Getting interactive 3D to run butter-smooth on 6-year-old Chromebooks and budget mobile devices meant being ruthless with asset weight :
- Payloads: Initial core load is ~2MB, with subsequent scenes averaging ~1MB each (Pyramids sits around 2–3MB due to scale).
- Stack: Three.js, Blender, and GSAP for animation sequencing.
It’s completely free—no tracking, no ads, no paywalls.
Explore it here : https://expeditione.fun/expeditions/ancient-egypt/
Would be really glad to hear your thoughts on how you feel!
I hope you enjoy the expedition 💖