Our best global elevation model for Mars is MOLA, at 463 metres per pixel. The Moon is better, 118 m, and about 59 m where LOLA and Kaguya overlap. Mercury we barely have at all - for practical purposes, a photograph.
Which means that for every body we talk about settling, everything smaller than a football stadium is unknown. Not poorly mapped. Unmeasured.
I keep thinking about what that means for a first landing party. You would arrive with a map good enough to choose a region and useless for choosing a spot. Boulder fields, metre-scale slopes, ground that is soft or hard, a crack you cannot drive across - none of it is in the data. You would find out by looking, and looking costs fuel and time and risk.
Some consequences I find interesting:
- Site selection would be provisional rather than planned. You pick a hundred square kilometres from orbit, then spend a long time finding the actual hectare.
- The first really valuable export from a colony might be survey data. Not ore, not power - just knowing what the ground is like.
- Rovers stop being transport and become instruments. Their job is to reduce uncertainty, not to move mass.
- Anything that needs precision - landing pads, rail, buried habitat - has to wait for local survey that no orbital mission can give you.
My doubts now: would a serious effort simply accept this and plan for a long survey phase on arrival, or would it be worth flying a dedicated high-resolution mapping mission first and delaying everything by years? At what resolution does a map become good enough to commit to?
I came at this from an odd direction. I build a space sim, and I had to invent everything between 463 m and a few centimetres in a way that never contradicts the real measurements.
I wrote up how, if the engineering side interests anyone:
https://space.zerog.live/info/terrain-article-page.html
But I am more curious about the actual question. How much of a planet do you need to know before you land on it?