Apologising beforehand for the long post.
God of War: Laufey can answer so many questions about the mechanics of this universe. We could finally get a clearer idea of how the different pantheons actually coexist, how Greece links geographically and metaphysically with places like Egypt and the Norse realms, how Kratos ultimately went from wandering through Egypt to ending up in Midgard, and whether Everywhen is connected to whatever “higher existence” Athena reached after her death.
There are so many interesting questions about how all this works. The Greek gods were intrinsically tied to their world in ways the Norse gods seemingly weren't. Poseidon dies and Greece floods. Helios dies and the sun disappears. Yet none of that affects Midgard. And yet when the Aesir die, that cataclysmic shit doesn't happens to the nine realms. So how different and separate are these pantheons really? What are there boundaries between the systems? How much did the gods of one pantheon actually know about the others?
Laufey feels like the perfect game to start answering some of that because Faye is one of the biggest missing pieces of the story we've already been following. She knew far more than Kratos did, understood prophecy, knew what Atreus would become, helped set the events of the Norse saga in motion and somehow planned around her own death. Exploring her story and the Everywhen could actually make the existing saga/lore feel more cohesive. That's why I'm genuinely very excited for this game, and I'm also excited about what comes immediately afterwards.
Kratos has reached such an interesting point in his development. He's such a different man from Chains of Olympus/Ascension to the final cutscene in the Valhalla DLC. Does he actually become the kind of god he didn't believe could exist? Does he eventually receive the admiration shown in the prophecy?
Atreus feels nowhere near finished. He's only just started becoming his own person with some separation from Kratos. He's gone searching for the Giants, his relationship with Angrboda is only beginning, his relationship with Sindri is unresolved, and he's still figuring out what being Loki actually means. There's still plenty of meaningful story left for both of them.
The question I keep coming back to is: how does it end? Because I really hope it does end.
What I don't want is Kratos and Atreus endlessly moving from pantheon to pantheon because there will always be another mythology around the corner. Thousands of mythologies/religions have existed. Santa Monica could theoretically keep doing this forever for as long as it's profitable. That's what worries me.
I don't want to be six games further down the line thinking, “I don't really care what happens next anymore. This story should have ended three games ago.”
The thing that's made the franchise work up until now is the character development. Kratos is the story. Scandinavia or Greece were cool backdrops, but without the characters, these games would have been hollow.
My biggest fear is that God of War eventually becomes something like Assassin's Creed. I cared deeply about Altair and Ezio. There was a narrative backbone connecting those early games. I was invested. Eager to see how the story played out. The historical settings were fascinating, but there was also a larger story developing between installments and some sense that it was going somewhere.
Eventually, for me at least, Assassin's Creed became much more like a historical world tour. Here's Victorian London. Here's Ancient Greece. Here's the Vikings. Here's Baghdad. One protagonist and one setting gets replaced by another, while the overarching narrative becomes increasingly unimportant. Some of those games are still good individually, but I stopped caring about where the franchise itself was going.
I really don't want that to happen to God of War. I don't want to see the series flip from being centered around Kratos/Atreus, to them just being secondary to whatever pantheon or realm they're visiting. I don't want Kratos to explore pantheons indefinitely because he's too commercially valuable to retire, long after his meaningful character development has run its course.
There are probably another few fantastic games worth of story here. There are enormous unresolved questions and lots of potential character development of the core protagonists. I'd love to see that. But then I want an actual conclusion. Kratos doesn't even have to necessarily die. He could just decide to fuck it all off, be a source of wise council for anyone still interested and just, I dunno, learn how to fish better than Faye or something. Or a thousand other possible endings.
Whatever the ending is, I want Santa Monica to eventually be able to say "this is the end of Kratos and Atreus's story."
So I'm in this weird position where I'm probably more excited about the franchise than I've ever been, particularly because Laufey seems capable of answering some massive questions. But I'm also nervous about what happens if the universe becomes too expandable.
Does anyone else have that fear? I just hope Sony and Santa Monica have enough creative restraint to eventually give this story the conclusion it deserves and leave it there.