r/Battlefield 1h ago

Battlefield 6 When will the devs acknowledge that the interface is bad?

Alguns problemas são tratados como prioritários e reconhecidos em uma ou duas semanas. Outros levam meses; muitas vezes são necessárias 50 postagens sobre um problema específico para que a DICE finalmente perceba, ceda e prometa uma correção (em alguma data futura desconhecida) — foi exatamente isso que aconteceu com o problema da tela preta e das granadas invisíveis.

Eu poderia listar uma infinidade de problemas... acessórios quebrando armas, bugs de bandeiras, falhas de iluminação, cursores de mouse invisíveis, radar quebrado, jogadores sendo detectados através de paredes, erros de "fora dos limites" mesmo estando dentro da área jogável, travamentos, problemas de netcode e inúmeros outros bugs que exigiriam um texto enorme para serem listados completamente.

Mas há um problema que persiste desde o beta; ele nunca foi reconhecido pelos desenvolvedores ou pela DICE e nem sequer aparece na lista de "problemas conhecidos".

A interface do menu: a implementação, os tempos de carregamento, as telas redundantes, a sobrecarga de informações, o texto sobreposto (jogo em português brasileiro), os botões inconsistentes, aquele maldito efeito de glitch ao selecionar uma arma ou skin, a seleção duplicada de classes... (Edit: I forgot to mention the main thing, the game's main menu)

POR QUÊ? Eu pergunto, POR QUÊ? A DICE recebe relatos diários de jogadores reclamando disso desde o lançamento, mas não diz uma palavra sequer sobre o assunto?

É realmente tão difícil admitir que o design foi um erro? Levou MESES para corrigir o problema do ponto laranja e, mesmo agora, ele ainda apresenta problemas ocasionalmente.

DICE, corrijam essa interface. Existem inúmeros designs de interface criados por jogadores neste subreddit que são — sendo conservador — 10.000 vezes melhores do que o que temos hoje.

Upvotes

12 comments sorted by

u/ordi-nary 1h ago

I miss bf3 hud

u/bott1111 1h ago

I just miss when games were simpler in general. Skins were the same just different camos. Guns were simpler, UI was simpler, game modes were simpler. It was just so easy to pick up and have a social experienceb

u/Healthy-Seesaw6838 59m ago

They won't, all modern multiplayer game interfaces are designed to be like that, so the first things that you see and click if you're confused are: Events, Battlepass and store. They know is horrible, but is "optimal" for what they want 

u/sensapauraaa 55m ago

That is really sad, truly...

u/Lando_uk 1h ago

I remember they actually did acknowledge the bad menus back in early bflabs days, but i guess once people got used it to and accepted the mess, it went off the radar.

u/NowWeGetSerious 1h ago

They mentioned it after the beta. And said they'll try to make it more streamline and easier to read, but due to how much code is already attached to the menu, it would take more time and resources to update and fix it, where it will put the game itself on hold, which would kill the live service idea

They've done a good job at making it look far better then beta and release// but it's still not that good

u/Denum_ 1h ago

Because it's designed to cram as many ads in your face as possible.

I'm looking at wardogs because I'm just tired of the crap with EA and DICE.

u/ChoadMuff 54m ago

They already have your money, they do not care

u/MyNameIsRay 47m ago

It drives me nuts to have to skip through multiple screens/cuts scenes every time I join a game. I dont need a mission briefing, I dont need an intro.

It drives me nuts that matchmaking has a 45 second delay instead of just starting after the round ends. Its literally faster to quit to menu and re-start than it is to stay and let it matchmake. (Tbh, I hate that it matchmaker at all. We should stay in a server and start the next round instantly).

On PC, the comms wheel doesn't reset your mouse to the middle. You have to find your mouse randomly somewhere on the screen and then choose an option. Why? Just why?

Why does the chat box overlap other stuff?

Why cant I disable the giant pop ups for weapons/levels/sectors being taken? They screw me up by blocking my screen all the time.

u/Dawn_Star89 39m ago

EA/Dice have already made all of the money that they can from this current game. Why would they even bother fixing half of it?

u/StillbornPartyHat 12m ago

it's not an accident, they're selecting for living room TV gamers and people susceptible to "key jingling" visual effects since they're more likely to buy microtransactions than anyone else

u/dndnoob1278 45m ago

They’ll admit it the same time people admit K/D in an objective based game is not an accurate measurement of skill or contribution to a match.