The funny thing is that the answer was in the style I wanted and imagined from the very beginning, not the ones I let myself be influenced by. Ever since I was a kid, I always knew there was a simple way to blend a cartoon style with realism so I could make animations, because I always wanted to bring my stories to life. My main inspirations were Gumball, the realistic animation in The 'Disappearance of Haruhi Suzumiya', GTA 4 and 5 graphics, the old AC CGI trailers. Instead, I was stuck in limbo between 2019 and 2021 trying to copy others instead of finding myself, my inspirations where there, but like… deactivated, like, if didn't knew how to reach them, that's why i tried to look for answers on internet very literally.
At least, I picked up some good tricks along the way in ""copying phase"". So in 2017 i was full anime, then 2018 - 2019 i copied some deviantart artists style, trying to imitate useless tutorials, or copy anime styles like death note learning how to paint, but in 2020 i attempted to do realism, well… i was very influenced by anime and its flaws, so didn't go very well haha, pretty scary looking i will admit but i was not only looking to cube anatomy anymore, i looked into 15 - 19th century artists, real artists that are still my inspiration, i went outside, and saw the world, how even a leave and light work and looks, my 'exploration and observational phase', so i learned more anatomy here than painting
Then, after 2021, my actual real style journey began. I brought my inspirations back from the grave, combined my painting learned techniques with the anatomy ones, merged them together, and I've been refining them ever since