r/AppBusiness 6d ago

shipaton Shipaton 2026: Halfway Check-In

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We're officially halfway through our Shipaton hackathon! 

If you've been thinking about starting, now's the time. Apps must be live on the store by Sep 30 to be eligible to win, so to allow time for the app review process, we recommend submitting to the store in the next two weeks.

Don't worry if you're behind. Plenty of successful hackathon projects come together in the second half. Focus on shipping a small, polished app rather than trying to build everything. 

Remember to share all your latest progress, screenshots, or challenges in the weekly thread if you want to compete for the #BuildInPublic Award. Let's help each other cross the finish line!

More details about Shipaton, including prizes, requirements, and registration, can be found here: shipaton.com

Shipaton Timeline

  • August 1: Submissions open
  • September 30: Submission deadline
  • October 1–9: Judging
  • October 12: Winners notified
  • October 19: Winners announced

r/AppBusiness 4d ago

shipaton Shipaton 2026: Weekly Build in Public Thread — Friday, Sep 4, 2026

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Welcome to this week's Shipaton Build in Public Thread! Everyone is welcome to share an update on their current project here. No need to participate in the hackathon to share, but if you decide to enter sharing updates consistently is a great way to increase your chances of winning the #BuildInPublic Award

Please share what you're working on, what you're currently struggling with, any success stories, any failures, something your fellow app builders can learn from.

Building in public helps you stay accountable, get feedback early, and learn from other builders.

Share your update

(Optional) Copy and fill out as much of this template as you'd like:

  • App Name:
  • Platform: (iOS, Android, Mac)
  • This week's goal:
  • Progress since last week:
  • Current challenge:
  • Feedback I'm looking for:
  • Screenshots / Demo / Repo / Landing Page:

Shipaton Timeline

  • August 1: Submissions open
  • September 30: Submission deadline
  • October 1–9: Judging
  • October 12: Winners notified
  • October 19: Winners announced

Good luck, everyone. Let's help each other ship great apps. More details about Shipaton, including rules, eligibility, prizes, and registration, can be found here: shipaton.com


r/AppBusiness 3h ago

I got 4 people to sign up for my service for the first time!!!

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I've built smartphone apps and come up with and launched my own services several times, sharing them on social media each time. Every single time, I was the only user.

No one used them, and no one seemed to need them, so there were many times when I thought about giving up.

But I still wanted to create something that people would actually use, so I kept going.

Three days ago, I finished working on a new tool. It hasn't even been officially released yet, but four people have already signed up with their email addresses to join the waitlist and wait for the launch.

This is the first time I've ever seen a list of users that wasn't just me.

Four people might be a tiny number compared to the big services out there, and maybe it doesn't mean much to anyone else.

But to me, it means a lot because the number is no longer zero.


r/AppBusiness 4m ago

Trying to build a good community app for gamers especially marvel rivals right now

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r/AppBusiness 8m ago

App ideas or website ideas

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r/AppBusiness 1d ago

My kids story app made its first $151. I guess I'm officially an indie dev now lol

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Not exactly quitting my day job yet 😂 but my app just crossed its first $151 in revenue!

It’s a little picturebook app I built for tired parents called StoryArk, basically classic Bible stories, but told from unexpected perspectives (like Noah's Ark itself narrating the flood). Built it in React Native with audio read-along and word highlighting because bedtime at my house is usually a total circus.

Got around 80 users in the last 28 days and I’ve finally started seeing a few parents actually hit the subscription button.
Seeing those first $151 notification pings on RevenueCat feels way more exciting than the dollar amount probably deserves.

Still super early and I have a ton to figure out around onboarding retention and marketing, but it’s pretty surreal seeing something I coded in my spare time make actual money from real people.

Would love any advice or feedback from devs who’ve successfully scaled an app from the first $151 → $1k mark!

Link if anyone wants to check it out: https://storyark.co/download


r/AppBusiness 1h ago

Growth [ Removed by Reddit ]

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[ Removed by Reddit on account of violating the content policy. ]


r/AppBusiness 1h ago

I am Looking for paid kiro credit

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r/AppBusiness 1h ago

Released my app 4 days ago, still cant see reviews or downloads

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I just launched my first app, a receipt scanner and expense tracker called Higxel. Instead of manually entering expenses, you can take a picture of a receipt and it extracts the expenses and categorizes them automatically.

Anyway, after the app went live, I asked some of the people who were in my closed testing group to leave reviews.

It’s been a few days now, but the Play Store still shows 1+ downloads and I still can’t see any of the reviews.

Does anyone know how long Google usually takes to update the public download count and reviews after an app goes live?

Also, do installs/reviews from people who were previously closed testers count normally once the app is in production?


r/AppBusiness 1h ago

Monetization Can someone suggest me Top App Monetisation Networks in 2026

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Can someone suggest me Top App Monetisation Networks in 2026 apart from Admob, FAN, & Applovin.
I don't like any of these above cuz they dont value publishers.


r/AppBusiness 5h ago

Growth My Android app just crossed 300+ installs

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I’ve been building AIBrief24, an app that brings AI news from different sources into short, easy-to-read briefs.

Checked the Play Console today and saw 318 total installs. It’s still a small number, but seeing the graph slowly move up after months of building feels pretty good.

The app is now also available on iOS, so I’m hoping to keep growing from here.

Still a long way to go, but it’s nice to see people actually using something I built.

If you try it, I’d really appreciate any honest feedback.


r/AppBusiness 9h ago

I want to sell my app.

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Hey everyone,

I’m considering selling my mobile app because I want to shift my focus toward my e-commerce business.

It’s an education app available on both iOS and Android, with in-app purchases.

A few details:

  • Launched around April 2026
  • Started generating revenue in May 2026
  • Currently averaging around $3,000/month in revenue
  • Revenue comes from both the Apple App Store and Google Play
  • The app is still relatively young, so I don’t have years of revenue history yet

I’ve never sold an app/business before, so I’m trying to understand what a realistic valuation would be.


r/AppBusiness 22h ago

My Web App Made its first sale! i guess i can build it further now.

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Hey everyone, it's my first subscriber, and this community was a lifesaver when I was first learning to build and scale web apps, and I want to pay it forward.

I see so many talented devs here launching passion projects after months of hard work, only to get met with total silence. Usually, the issue isn't the code—it's the marketing.


r/AppBusiness 7h ago

I spent months building an AI muhasabah (self-reflection) diary app — would love honest feedback from fellow Muslims

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I’m a solo Muslim developer (not even a programmer by background, I learned as I went) and I’ve been quietly building something for a while now: Niyyah, an app for nightly muhasabah — reflecting on your day, the good you did, where you fell short, and turning back to Allah before you sleep.

The idea came from my own struggle to be consistent with self-reflection. I wanted something gentle — not a cold checklist, not gamified in a way that feels like riya’. So it’s a warm, private conversation each night: you tell it about your day, it helps you reflect, records your good deeds, and shows you a real Qur’an ayah relevant to your night. No public leaderboards, no showing off — just you and your reflection.

It’s in five languages (English, Malay, Indonesian, Arabic, Turkish).

I’d genuinely love your honest feedback — what feels right, what feels off, what’s missing. And du’as are appreciated more than downloads. 🤲

Web: https://myniyyah.app
iOS: https://apps.apple.com/app/niyyah-ai-muhasabah-diary/id6762445340
Android: https://play.google.com/store/apps/details?id=app.myniyyah

JazakumAllahu khairan for reading.


r/AppBusiness 11h ago

Showcase 2 years into AI-assisted dev as a hobby: 12 websites, 10 apps on both stores, and the free project that taught me the most

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I have a full-time job, so all of this happens on nights and weekends. I didn’t expect a two-year hobby to get me to where I am now: 12 websites built, 10 apps published to both the App Store and Google Play, and an Alexa skill I built that integrates with my own Tesla.

The project that actually taught me the most wasn’t a paid one. My wife’s best friend has been trying to get a website up for her art business for years and kept hitting a wall. I told her I’d take a shot at it. I didn’t know how to hook up Shopify to sell her pieces when I started. A few days and some iteration later, she had a working store she was genuinely thrilled with. I didn’t charge her. The payoff was watching her reaction, and I’ve noticed that keeps happening: when you give your skills away to people who need them, more opportunity tends to find its way back to you.

I’ve had exactly one paying client so far, a friend. Everything else has been for myself or for people I care about. That’s fine by me. This isn’t my job and I’m not trying to make it one right now.

On the “AI/vibe coding is ruining software quality” debate: I think that’s mostly about what you’re using it for and how much craft you’re putting in on top of it. Two years of iterating on real projects is what let me pick up something like Shopify integration in days instead of weeks. The tool didn’t replace the learning curve, it compressed it.

If you’re early in this and wondering whether it’s worth the time: you genuinely don’t know which project is going to level you up the most, or where it leads. Sometimes it’s the free one you did for a friend.

I’d love to hear if others have experienced the same thing.


r/AppBusiness 14h ago

I finally got my first app approved on the App Store

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After months of building and second-guessing, my app Choizly was approved on iOS.
It helps you scan a restaurant menu and get one meal recommendation based on your fitness goal, instead of comparing every option yourself.
I’m not here to sell anything. I’m looking for honest feedback from real users. If you try it, please tell me what feels confusing, unnecessary, or broken. I’d rather hear the truth now than build the wrong product.

https://apps.apple.com/us/app/choizly/id6795261261


r/AppBusiness 8h ago

FINALLY Launched my App

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I don’t usually write posts like this, but tonight I was sitting there looking at SlabShot on my phone and thinking about what it actually took to get here.
And I’m exhausted.
For the last five-plus months, this thing has basically consumed whatever free time I had left.
I have a full-time job. I have three kids who seem to have somewhere to be every five minutes. I run card shows. I have a house, a family, responsibilities, and all the normal stuff that comes with being an adult.
And then, somewhere in the hours that were left over, I decided I was going to build an app.
There were a lot of nights where everyone went to bed and I opened the laptop back up.
A lot of days off that weren’t really days off.
A lot of sitting in the car waiting for one of my kids and pulling out my phone to work on something.
A lot of telling myself, “I’m just going to fix this one thing,” and realizing a few hours later that it was 1 or 2 in the morning.
Then getting up and doing everything again the next day.
And the ridiculous part is that this whole thing started because I was trying to SAVE time.
I love cards. I love buying them, selling them, doing shows, finding something I forgot I had buried in a box.
But I absolutely hated listing them.
I’d come home, look at a stack of cards I needed to sell, and just leave them sitting there.
Because I knew what came next.
Take the pictures. Figure out the exact card. Search for comps. Dig through sold listings. Try to decide what it’s actually worth. Look at the condition. Wonder if it’s worth grading. Create the eBay listing. Type everything out. Set the price.
Finally get one card listed.
Then look over and realize there are 75 more sitting there.
I just didn’t have the time.
And I kept thinking there has to be a better way to do this.
Why can’t I just take a picture of the damn card?
Why can’t something identify it for me?
Why can’t it find the comps?
Why can’t it look at the condition and give me an idea of how it might grade?
And if it thinks the card could grade well, why can’t it compare the raw value to the value at different grades and tell me whether grading the thing even makes financial sense?
And after all of that, why can’t I just hit a button and list it?
That was really the beginning of SlabShot.
I wanted one place where I could snap a card, identify it, pre-grade it, check the comps, and get it listed on eBay without spending my entire night doing it.
I wanted to get through 10+ cards in the time I was wasting doing one manually.
What I severely underestimated was how much work it would take to make something that complicated feel simple.
There have been bugs that made me want to throw my laptop.
Things that worked perfectly one day and broke the next.
Features I thought would take a few days that turned into weeks.
Late nights questioning whether anybody was even going to use this thing.
And definitely moments where I wondered why I was putting myself and my family through all of this for an app that started because I was too busy in the first place.
But I kept going.
Because every time I looked at those boxes of cards sitting around my house, I knew I couldn’t be the only person with this problem.
There have to be other dads with stacks of cards sitting in their basement because after work, dinner, homework, practices, baths, bedtime and everything else, the last thing they want to do is spend three hours creating eBay listings.
There have to be breakers and sellers who love this hobby but hate how much of their life gets eaten up by the boring part of it.
And there have to be collectors looking at a card wondering, “Is this actually worth grading?” who would love to have something give them a useful answer before spending the money to send it out.
That’s who I kept thinking about while building this.
Because I’m one of them.
SlabShot is finally at the point where I can pull out my phone, take a picture of a card, have it identified, get AI pre-grading and comps, see whether grading might make sense, and get that card listed for sale on eBay without bouncing between a bunch of different apps.
And seeing it actually work is a strange feeling.
Because nobody downloading it is ever going to see the 1:30 AM nights.
They won’t see the days off spent staring at a screen.
They won’t see me working on it from the car while waiting for one of my kids.
They won’t see the bugs, the frustration, the features that had to be rebuilt, or all the times I told my wife, “I swear I’m almost done.”
They’ll just see an app.
And that’s okay.
Because the entire point was to make something that saves people time.
I spent an absurd amount of mine building it so hopefully other collectors don’t have to waste so much of theirs.
There’s still plenty I want to improve. I’m sure people will find things that need fixing. And I have a list a mile long of things I still want SlabShot to become.
But for the first time in five months, I’m trying to stop for a second and appreciate the fact that the idea I kept thinking about while staring at stacks of unlisted cards is actually sitting on my phone.
I’m tired.
My family is probably tired of hearing the word SlabShot.
And I’m pretty sure I’ve aged about five years in five months.
But I built the damn thing.
And I’m proud of it.

https://apps.apple.com/us/app/slabshot/id6789745296


r/AppBusiness 17h ago

Growth First iOS app is live, has users, made 3 dollars. Still clueless on what I am doing.

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ChoreStar.app went from web to, iOS as a web developer, its fun.


r/AppBusiness 9h ago

Marketing Paperwork automation app - Marketing help!

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Hey folks, I made an app for truckers to reduce their paperwork time significantly! Had my buddies who are truckers try it out and they love it and use it, BUT I am having trouble getting it marketed, not sure where to start (seems like making the app was way easier then the marketing lol)

Would love any ideas or approaches that have worked for yall!

Above is the app for reference.


r/AppBusiness 17h ago

Marketing Mi app fue aprobada 🥳

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Mi app fue finalmente aprobada, y es algo MUY útil que les ahorrará muchas horas al año a todo el mundo, por menos de $1 USD al mes, sí, prácticamente regalada.

Qué estrategia de marketing me recomiendan?

Tengo códigos gratis por si gustan probarla, su review genuina ayudaría un montón <3

Aquí pueden verla en el AppStore


r/AppBusiness 10h ago

im stuck on 11 users. how do i actually grow?

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as if researching and building the idea wasn't enough. now it only occurred to me that distribution is the much larger part of the puzzle and I don't even know where to begin.

my very very first few users came from a Reddit post I made, but since then I've been completely hopeless. there aren't very many subs that allow promotion, and trying to "leave a helpful comment where what you've built genuinely helps the OP" is hard to do because reddit is too large to find such posts

at the moment I've been looking into using tiktok and that looks ok, but i don't know whether to post slideshows or ugc reaction videos.

there was that slideys app thing that supposedly helped people get 1M views, but it was too expensive for me so I even built my own clone, but I hardly got as many views as slideys made it seem like I'd get.

so now I've been looking into getting ugc reaction clips, along with mustering up the courage to film myself using my app.

so for people who succeeded with tiktok, what actually made the difference?


r/AppBusiness 11h ago

I finally got my first app approved on the App Store

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r/AppBusiness 11h ago

Marketing Anyone used AI avatars for ads

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Hi,

Was wondering if anyone has used AI to generate realistic videos (been disappointed with precise.ai and others… they were ok but no where the quality I want). If you have did this work or do people frown at this? Plan to stay on the moral line and not do anything testimonial just a problem and resolution with some entertainment.

What I am thinking of doing is creating a few avatars that naturally use my product to solve a problem. Looking at ArtList Studio anyone tried this? The idea is fun ideas get some scripts and just churn these out…. Short and addressing different issue in the fragrance community that my fragrance layering app solves.


r/AppBusiness 16h ago

Building an App Hiring an app dev company for the first time

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We're getting ready to build our first proper mobile app and I'm trying to narrow down a few dev companies before reaching out.

budget isn't the main concern, more worried about ending up with a team that's good at sales but weak on the actual development side.

for anyone who's hired an agency for an app before, what did you wish you'd checked first?


r/AppBusiness 18h ago

Is google analytics wrong for anyone else?

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This is a snapshot of the last 30 days. The "new users" is wrong. I know because I'm getting around 300 new installs per day while Google analytics shows 1000+ new users per day.

It messes up my entire analytics when it comes to retention and everything else. All I see the last 3 months is my DAU, MAU, keeps going up.

Has this happened to anyone else?