r/CitiesSkylines 7d ago

Monthly FAQs ❗️ READ ME BEFORE POSTING! Monthly FAQ Thread: Fixes for Common Issues, Troubleshooting Guides, and Tips for Beginners

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👋 Hello, welcome to /r/CitiesSkylines

Our little community has grown to over 600,000 subscribers, so as you can imagine things get a little busy in here. The purpose of this thread is to provide new members a jumping-off point to find the information that they need to get started, whether they're a seasoned player of the game or a brand new mayor.

We get a lot of posts which ask very similar questions, so we've pulled together this post to help address our most Frequently Asked Questions, and give you a place to ask simple questions which only need a quick answer, not warranting a dedicated thread.

Before you post, please consider if one of our sister-subreddits would be more appropriate:

  • /r/ShittySkylines - memes, reaction images, tenuous and obscure references, real-life photos that remind you of the game, and gags based on in-game activities like "a dead person is waiting for transport at shop-til-you-drop" all go here

  • /r/CitiesSkylinesModding - if you have a request for a mod, want to commission an asset, or need help with your own mod/asset/map creation it should be posted here

If you still think that /r/CitiesSkylines is the right subreddit, please first check the FAQ below.

Please be aware that if you create a new thread which is addressed by the answers or links in this thread, it will likely be removed with a message directing you back here. This is not done to stifle conversation, but rather to help keep the subreddit tidy and provide as much space as possible for mayors to share their creations and inspire others.

If your question is genuinely a simple one, like "how do I do X", please use this thread rather than creating a new post.

Finally, if your question isn't already answered below - please use Reddit's search function to try and find if your query has been asked and answered in the past. If not? Feel free to create a fresh discussion thread.

 


 

The format of this update thread has been simplified with core information rehosted on our subreddit wiki. This enables us to update the content more quickly and reliably, and to reduce the visual impact of a 2000+ word thread.

 


✌️ Cities: Skylines II

Frequently Asked Questions

Troubleshooting and Help

🏙 Cities: Skylines

Frequently Asked Questions

Mod Lists

Troubleshooting and Help

🎮 Cities: Skylines Remastered

Frequently Asked Questions

 


 

These megathreads are scheduled to post at 00:01 on the first day of each month. If it's late in the month, you may want to wait for a new post to appear. Please send us a ModMail with any suggested improvements!


r/CitiesSkylines 7d ago

Discussion ❓ "What's Cities: Skylines II like now?" megathread

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"What's Cities: Skylines II like now?" 🤔

One of the most common questions on the subreddit is whether people should try or purchase Cities: Skylines II. This understandably leads to many duplicate posts discussing the game's current state, what has changed since launch, and whether or not it is "worth playing".

This megathread aims to gather resources, reviews, and recent firsthand player perspectives in one place. This way, whether you're curious about performance and gameplay features or simply want to hear opinions from others who have tried the game, you've got a straightforward resource that collates that information.

We want to encourage constructive and engaging conversation:

  • If you've been actively playing the game, we'd love for you to provide feedback about what you enjoy, what could be improved, or what you feel is still missing.
  • If you've dropped off, or are still waiting to pull the trigger, we'd love for you to explain what led you to step away from the game or what features are keeping you from getting started

As the goal is to provide helpful guidance for others considering the game - you should avoid leaving short, glib, or otherwise unhelpful responses. Remember that Reddit is community of individuals and those people have come here because they're looking for your help and guidance. If you'd prefer to "send a message to the devs" the best way to do that is drop a Steam Review if you already own the game, or keep your wallet in your pocket if you don't.

General FAQs

If you're after general information about or help with the game (e.g. features, minimum or recommended specs, the situation related to modding, when the game will release on consoles), check out our wiki articles below. They'll provide you a decent base level of knowledge and help you understand more about the features and limitations of the game.

Patches and Bug Fixes

As of the start of this month, there have been 34 patches for the game. These patches have included things like modding support, bikes, economy reworks, bug fixes, and new game modes. You can review the change log for each individual patch on the Paradox Wiki:

What's happening with custom assets?

Official (albeit beta) support for custom assets was added on 4 December 2025. At the moment, buildings, props, surfaces, trees and decals are supported and documented. Other asset types (like vehicles and networks) aren't officially supported, but some enterprising modders are brute-forcing their way towards an answer.

Are there bikes yet?

Yes! Bikes were released on 19 November 2025.

What have the devs been saying?

The main channel for "formal" communication from the developers comes via the Official Information & Announcements section on the Paradox Forums. We maintain an accompanying megathread for each post which captures a lot of player feedback and reactions to the news shared each week.

In December of 2025, it was announced that Colossal Order will be transferring development of the game to Iceflake Studios (an internal Paradox developer). Since this change was announced, Iceflake have introduced four patches and two hotfixes. According to the announcements, they will be responsible for all ongoing development of Cities: Skylines II, including the console version (although nothing has been shared about potential launch dates for this - so please don't ask).

The best way to catch up on past posts is to browse the Dev Diary and/or Announcement flairs and dip into the more recent ones. Unfortunately, these links may not work on Reddit's mobile apps (please tell Reddit if you'd like this fixed) but in the meantime you can go to the main page of the subreddit and use the "filter by flair" options provided.

Live Gameplay Videos

If you're interested in seeing how the game is playing today, you can check out recent videos or streams from YouTube and Twitch. These will show you the "real" game, not marketing videos, and let you spot how the game is performing in real-world scenarios.

Reviews

Although critic reviews aren't necessarily reflective of the current state of the game user reviews (especially recent ones) are helpful sources of information to help you decide whether or not to drop your cash on any new game, not just Cities: Skylines II.

Try Before you Buy

If you're still unsure, Cities: Skylines II is available on Microsoft Game Pass for PC, which is a subscription service at a much lower monthly cost than the full retail price of the game. Microsoft is currently offering an initial 14-day trial for as low as £1/$1/1€ (which renews at full price after the 14 days).

Refunds

If for any reason you can't make use of a discounted Game Pass for PC subscription (i.e. it may not be available in your region), you have the option of purchasing the game and refunding it within the store's refund window.

  • Steam: Request a refund within 14 days of purchase, as long as you haven't accrued more than 2 hours of total playtime
  • Microsoft Store: Request a refund within 14 days of purchase, as long as you haven't accrued "a significant amount of play time"

Recognising that you may not be able to reach the "late game" within 2 hours, you can use this 100k benchmarking city to establish whether or not you're comfortable with the performance on your system.

Specific Questions

If you've got specific questions about items not covered in these FAQs, feel free to ask them below. If you've been redirected to this post by a removal notice, please understand that this is done to help keep the subreddit tidy by providing a centralised and dedicated location for all information related to this topic.


 

These megathreads are scheduled to post at 00:01 on the first day of each month. If it's late in the month, you may want to wait for a new post to appear. Please send us a ModMail with any suggested improvements!


r/CitiesSkylines 1h ago

Sharing a City Too early for Christmas?

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r/CitiesSkylines 9h ago

Sharing a City It is time to finish this airport by adding more industry and air cargo capacity to fix the 30% unemployment rate.

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r/CitiesSkylines 2h ago

Sharing a City My version of a "mountain village".

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r/CitiesSkylines 17h ago

Sharing a City Semi-truck’s relaxing drive on the highway

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Oof, ignore the terrible quality... Nvidia in-game recording is clearly not the way to go, apparently. Anyway, what do you guys think? I've tried to make the highways as realistic as possible, and I think I've done a pretty good job! (Also, the video is sped up to about 1.35x)


r/CitiesSkylines 1h ago

Modding Release Animated French flags area now available 🇫🇷🥖

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r/CitiesSkylines 1h ago

Help & Support (Console) PSA: Fix for pedestrians not entering Pedestrian Areas on Cities: Skylines Remastered (Console)

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I wanted to post this because I’ve now run into the same issue on multiple maps/cities in Cities: Skylines Remastered, and I’ve found a workaround that consistently fixes it.

The problem is with Plazas & Promenades pedestrian streets. I can have a pedestrian area set up correctly, with the pedestrian streets physically connected to normal roads, the service point working, no warning icons, and everything apparently connected properly — but absolutely no pedestrians or visitors will enter the area.
The workaround that fixes it for me is using the regular pedestrian/gravel paths found under the Landscaping menu.

At every place where one of my pedestrian streets connects to a normal road, I build a very short gravel pedestrian path alongside the connection. Usually I only need to extend it about two nodes/squares from the normal road, then connect it into the side of the pedestrian street.

As soon as I make that connection, pedestrians suddenly start entering the area normally. In my latest test the difference was immediate: basically no visitors before adding the paths, then the pedestrian area was flooded with people afterward.

I’ve now reproduced this on more than one completely different map/city, using pedestrian areas that otherwise function correctly, so this appears to be a pathfinding/network connection bug rather than a problem with the pedestrian-area setup itself.

TL;DR: If your Plazas & Promenades pedestrian area is correctly set up but nobody will enter it, try:
Normal road sidewalk → short Landscaping-menu gravel/pedestrian path → side of Pedestrian Street
About two nodes/squares of path has been enough for me. You can also make the little gravel entrances look intentional, so thankfully the workaround doesn’t have to look ugly.

Hopefully this saves somebody else from spending hours wondering why the hell nobody will walk into a perfectly functional pedestrian district.


r/CitiesSkylines 21h ago

Sharing a City My first college! How realistic is it?

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This is the first "pretty" town that I've built, and just finished the college. I'm wandering about how realistic it is, as I've tried to make the town at least semi realistic, even though I don't live in America and don't really know how your cities look outside of google maps.

Please tell me about anything i should add to make it look better if you have ideas!

I also Plan on adding some buildings that can work as student housing, but that comes tomorrow probably


r/CitiesSkylines 21m ago

Modding Release Custom Aldi Asset

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Hello Mayor's!

I've created my first own asset, an old 2000' Aldi supermarket and am thinking about submitting it to the Mod Store - would someone be interested in an asset like this?:)

And does someone know, how it's about copyright stuff regarding logos etc? I know there are already mods out with logos, but since this would be my first mod, I would like to make sure I'm allowed to share an asset like this :D


r/CitiesSkylines 1d ago

Sharing a City A 1920 Brazilian city during the construction booms and the push for modernization

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r/CitiesSkylines 16h ago

Sharing a City 🚩 Square of revolution district almost completed 🚩

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Still WIP


r/CitiesSkylines 2h ago

Help & Support (PC) Overlapping Road Issue

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I am new to the PC version Cities Skylines and I'd love if anyone could offer assistance! I have failed repeatedly in my attempts at creating off-ramps and exits while making use of the well known Road/Network mods. I have looked into this issue prior to posting, and often I'd see people suggest turning on snapping and collision within Network Anarchy. As you can see in my examples, they are toggled, yet the issue persists. I have tried fidgeting around with Move-It and Elektriks Road Tool, but neither solved my issue. Any help would be appreciated :)


r/CitiesSkylines 16h ago

Sharing a City I made a movie trailer for my city

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I was bored and created a trailer for a fictional movie based in my city. It’s called ‘The Node’ 😅


r/CitiesSkylines 4h ago

Modding Release Custom Map Release: Sensational Pauanui Beach, New Zealand

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r/CitiesSkylines 1h ago

Sharing a City I'm at 43k population and already lagging,rate my 3rd city in a span of 3 days,yes I am new,yes I am addicted

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District 3 is a WIP and I still have all resources and all modes of transport to fit into here


r/CitiesSkylines 3h ago

Sharing a City The airport and port area of Raffstad

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r/CitiesSkylines 4h ago

Sharing a City Help with a problematic roundabout and also sharing my city after about 30 hours in the city

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So I got this kind of a big and jammed intersection in my city (95k population) and I would like to get it to flow a bit more. The main problem is not the intersection itself but the roundabout leading to the bigger part of the city...

I've tried to make it flow smoother but the traffit just piles up (took the photos a bit too far away so the traffic doesn't actually look that bad in the pics...). I know that the problem is probably that the distances are too short because the cars do all kinds of random lane changes ant stuff... I also use the move it tool quite alot so some of the curves might look better than what they work.

First pic shows the whole intersection combo, the second one shows the main part of the intersection from straight up, the third one is more focused on the problematic roundabout and the few last are of the actual city.


r/CitiesSkylines 17h ago

Sharing a City Place du Général Leclerc, villas, and greenhouses at Lyon

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r/CitiesSkylines 2h ago

Modding Release Seoul Subway Line 2 Mod

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r/CitiesSkylines 4h ago

Discussion Give one round of applause for Stacy

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Single mother of 3 under educated teens and 2 under educated children


r/CitiesSkylines 1h ago

Modding Release Bank of China Building, Singapore

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r/CitiesSkylines 12h ago

Sharing a City Old part of the city, hotel must be expensive here

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r/CitiesSkylines 11h ago

Sharing a City Trying to make a cute port city

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r/CitiesSkylines 2h ago

Looking for Mods Is there a mode that can change the appearance of existing RICO buildings?

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For example, I am wondering if there is a mod that allows me to change a commercial building built in a 4x4 commercial complex into a different building, as shown in the picture below.